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HorseHead
02-08-2010, 12:29 PM
This stuff was all on the pre-order page at the gamestop website. Some of it I haven't seen mentioned elsewhere. Maybe I'm just slow and missed it.

The thing about "Skate School" that interests me is the "manual meter" and "flickit analyzer". Could this mean that manuals are a little harder to balance? But, anyway:

* Team Up. Throw Down—Enjoy all the camaraderie and competition of co-op gameplay by building your ultimate skate crew with your friends. Work together to take on challenges and progress together through your career or slay all suckers in head-to-head competitive battles for bragging rights. Keep tabs on the happenings of your teammates and rivals with Skate.Feed, the all-new game and web social network.

* Build Your Brand, Become a Mogul—Form your team and rise up to become a skate industry mogul. Your team’s logo brands the city as your popularity grows…the more boards you sell the bigger the changes. And the cool thing is, everything you do sells boards. From completing online challenges to having your created skate parks or graphics downloaded by other gamers…it all counts towards your progression.

* Everyone Can Skate—Learn the ins and outs of skating with the all-new Skate.School - a new place you can access at any time in order to learn, practice, and hone your skills on the sticks. Customize your experience with multiple tiers of success and with new on-screen guides including a manual meter and Flickit trick analyzer.

* Skate.Create and Share—We give you the game, you create the magic. Skate.Create gives you all the tools needed to create custom content for your team, your own private use, or to share with the world by uploading directly from your console. Returning favorites Skate.Reel and Skate.Graphics are back are joined by the all-new Skate.Park - an open canvas to create your dream plaza or mega-ramp park, Skate.Create is the definitive toolset to let you truly skate it your way.

* New City, More Tricks, More Skate —Say goodbye to harsh security, skate stoppers, and draining pools, say hello to darkslides, underflips, and an all-new city—Port Carverton, the skater friendly mecca you have been waiting for. Featuring unique districts, all-new plazas, and endless lines, Port Carverton delivers the true skater’s paradise experience.

* Always Room for Meat— Hall of Meat is back and gnarlier than ever. Brutalize your skater in the harshest ways possible with all-new total body control bails. Get ready for carnage that is sure to make you cringe.

SeksulChokolate
02-08-2010, 12:50 PM
awesome

love the info about skate.school

"Customize your experience with multiple tiers of success and with new on-screen guides including a manual meter and Flickit trick analyzer"

hmm def sounds like mannys are goin to be harder to control
and customize your experience with multiple tiers of success....

possibly the ability to customize your tricks/change up trick style beyond pre selected styles
....... interesting

cant wait much longer!

heshfield
02-08-2010, 01:29 PM
Skate.Feed sounds interesting. And the whole team thing gets more intriguing the more I learn about it--cant wait to "throw down."
Good info. Thanks, Horsehead.

jest118
02-08-2010, 03:15 PM
With the Manual Meter being mentioned in the Skate.School paragraph.. it sounds to me more like a training tool. A meter you can see that will show you when you're about to fall out of mannys.

HorseHead
02-09-2010, 09:19 AM
With the Manual Meter being mentioned in the Skate.School paragraph.. it sounds to me more like a training tool. A meter you can see that will show you when you're about to fall out of mannys.

That's what I thought when I saw that too, but I can hope right?

That and the Skate.Feed thing are interesting to me. Social networking? Weird.

Demzilla
02-09-2010, 10:17 AM
if your not social networking what are you doing..

going to bars..
talking to real people..
thats soo 1990...

Slamooh
02-09-2010, 11:35 AM
ahah demz

to share with the world by uploading directly from your console

graphics creator ingame ?!? what ?

Demzilla
02-09-2010, 12:52 PM
slam...

the plan....
like skatereel digg up your homies work and dl what you like..

i just dont know if they got it to work yet..

id be super cool though....

Roccityroller
02-09-2010, 01:18 PM
slam...

the plan....
like skatereel digg up your homies work and dl what you like..

i just dont know if they got it to work yet..

id be super cool though....

so, what you're saying is we MAY have an in-game graphics browser... now that i think about that... that's about as awesome as the new city...

think...

full shirt/hat/board GCs... limitless re-creations
+
in-game GC "store"... could function similar to the shops(s1)/edit skater(s2)
=
Forever updating clothing lines... everything everyones been asking for... more clothes... sort GC's by 'category' (i.e. "real life") and you have eliminated the need for clothing DLC... ever

idk... that's just how my mind just worked through this thread.

Slamooh
02-10-2010, 08:43 AM
slam...
the plan....
like skatereel digg up your homies work and dl what you like..
i just dont know if they got it to work yet..
id be super cool though....

ah ok.... this way... still an awesome feature

Permy
02-10-2010, 04:48 PM
so, what you're saying is we MAY have an in-game graphics browser... now that i think about that... that's about as awesome as the new city...

think...

full shirt/hat/board GCs... limitless re-creations
+
in-game GC "store"... could function similar to the shops(s1)/edit skater(s2)
=
Forever updating clothing lines... everything everyones been asking for... more clothes... sort GC's by 'category' (i.e. "real life") and you have eliminated the need for clothing DLC... ever

idk... that's just how my mind just worked through this thread.




What he said.