I like to flip things and I approve of these animations thus far.
I like to flip things and I approve of these animations thus far.
Bear "replicant" Powell
"I am Shaolin-Style!"
XBL: replicant#2618
Currently Playing: Diablo 2 Resurrected, Elden Ring, Skate 3
Crazy thing is dude says it's just the psychics in play.
He hasn't even animated yet..
It's pretty much semantics when it comes to this situation.
The ollie, kickflips, and heelflips are physics based interactions.
However, at the same time they are animated in their reactions.
Many people will only consider "animation" to the correct term when the sum of the parts interact more.
IE: Your avatar on the board pushing down a street.
Bear "replicant" Powell
"I am Shaolin-Style!"
XBL: replicant#2618
Currently Playing: Diablo 2 Resurrected, Elden Ring, Skate 3
Haha
I won't say I know more than the next guy about it.
That's how he responded to talk about animation on the blog.
He, assuming its cuz, don't think even that's been revealed.
I don't know that cuz was really into development on the first skate.
Haven't read into though, may do that sometime actually.
Argue the points all you like, just give me another skate sim.
Must. Stop. Pressing. F5.
Bear "replicant" Powell
"I am Shaolin-Style!"
XBL: replicant#2618
Currently Playing: Diablo 2 Resurrected, Elden Ring, Skate 3
If it's cuz ill be pleasantly surprised. I really doubt it tho. Nothing leads me to think it's him.