Just saw this game myself when it was mentioned on another forum.
Definitely curious to see how it turns out. I'm not a big inline fan, but
after working on Aggressive Inline I did have fun with the game. This
one looks pretty fun so I'll probably back it at the end of the month.
I am still having a lot of fun in BMX and assisting with how it is going
to shape up in the future.
Bear "replicant" Powell
"I am Shaolin-Style!"
XBL: replicant#2618
Currently Playing: Diablo 2 Resurrected, Elden Ring, Skate 3
this is actually pretty solid looking game/ more money the better the product. Seems like a solid IP.
"Unlike most people suspect, the entire game in it's current state has been built by one person. This means: coding, artwork, modeling, characters, mocap processing etc."
This is the craziest part IMO, the extra cash in the kickstarter is to help hire more help because this was done by one fucking guy. Christ that's nuts.
The artist formerly known as Luft
That is pretty wild. Definitely get why you would want more people on.
As far as hours go though some indie developers have flown solo for console releases.
With that in mind I may have underestimated these kickstarter projects.
I still enjoyed the back and forth though.
Yeah man, don't get me wrong, many, many kickstarter projects are really shady and questionable, but it can usually be seen pretty quickly how legit it is. That being said, backing any kickstarter for any reason is obviously a gamble, because there's no telling what the final product will be like. In instances like this, I support the kickstarter not only for the game itself, but to support the entire industry with extreme sports games. A successful kickstarter for an inline skating game will send a message about the profitability of this genre otherwise seen as "dying." But yea, always happy to help explain the more tricky bits of the industry, especially when it comes to the PC differences to traditional console experiences.
The artist formerly known as Luft