Originally Posted by
Beansickle
Went looking at the blog deacon found, and i find this quote a little troubling
"I had about 10 days max to design each lot, it was a lot of quick sketches and on the fly meetings with producers & designers. Many of the lots in Skate 3 had specific modeling schedules, a modeler may have seven days or less to model gameplay for each lot. If the design was too elaborate it could get cut and if not elaborate enough would be a boring location so was a tight target to hit each time."