damn, no other comments?
Here's a track that was made fully on FL...
FL does man work
damn, no other comments?
Here's a track that was made fully on FL...
FL does man work
Tracks are usually split up like this:
Drum pattern
Baseline
Melody
Ambience or "fillers"
I have not made any myself, but this is what I've learned about making beats so far.
So may be in the same place as you, maybe not.
I'm learning a bit more about vocal digital translation and finalizing projects lately.
It's hard not to say what you should do in programs, because they are big factors for producers. Method/technique, etc.
Some people write beats to melodies better, others write melodies to beats better... Try to figure out which way works best for you.
It wont work out every time but it will save you alot of time in the long wrong.
when i have time tomorrow i'll write up a nice little article with some starter tips and tricks for ya.
yeah definitely. and for some it's whichever half pops in their head first...you might think up a nice drum break and want to build from there or you might start humming something and want to throw it down and add some beat. you'll get a feel for what your ideal workflow feels like after you get used to the whole process and go through it for a bit.
This helped out a lot guys, thanks! And thanks for linking that Emmit, I didn't think FL studio was gonna be able to do that much work. Looks like from here I'll just mess around in Fruity Loops until I get what I'm doing. Thanks again! And feel free to give any more suggestions either to me or anybody else if they wanted some.
[1:16:07 AM] Coast: guys...
[1:16:12 AM] Coast: im pansexual
no problem. fl can do a LOT of cool things. you can link a peak limiter to an effect or other plugin and then link it to another tack so once one track hits a certain db level it will mute or unmute or apply an effect or whatever to the other track. soooo many little robust tools in it that a lot people don't even know about. have fun, man
Time...it definitely takes time. Nothing comes in a day.
I'm horrible what comes to giving great advices but I can share some of my personal guidelines.
- Don't try to push yourself straight under some specific genre or style. It kills creativity and possibilities to dig and discover.
- Don't selfcriticize too fast. If your'e not sure whether you like a thing in your song or not, don't throw it straight away. It might sound better tomorrow...or next month.
- Don't get stuck on your songs. If it feels impossible to progress in your track atm, leave it alone. Try again later.
- If you're struggling with melody, try some instrument you've never used before. You might experience a lot of new ideas.
- If you get a nice bassline, drumbeat or melody in your head don't let it away. I like to record ideas straight to my phone by humming or drumming table...even tho humming in place sometimes lead into awkward situations.
- Never underestimate the power of great and fresh sample.
- Dig the crates. Interwebs is full of nbd samples. Don't stick in 70s funk samples that everyones used at least twice. Try different cultures and genres. Bookmark them...or make a youtube playlist.
- Let someone else hear you're projects every now and then. Working on a tunes usually makes you blind of your mistakes. Someone else can easily tell if your track feels empty...or overcrowded.
Last edited by Wiltzuh; 07-08-2015 at 03:15 PM.
It's probably not as crucial when dealing with mostly samples and digital instruments but don't overlook learning up on Eq, compression, panning, double tracking ect