This character's style is a very precise clean techniqued one with tight trucks. I tried to make the rickflip so on point that it looks like he's barely even trying :P
This character's style is a very precise clean techniqued one with tight trucks. I tried to make the rickflip so on point that it looks like he's barely even trying :P
Too fuckin' dope.
The effortless style is sick, reminds of Chris Cole and Wes Kremer.
Good stuff man, looking forward to seeing more.
nicer mental ray render of all characters used in this thread so far. this is going to be my avatar
and, 3 hours after midnight, AOTD8:
blunt kickflip out to fakie 360 flip
I look forward to these so much. Fucking rad
AOTD9- Nollie hardflip to smith grind, bigflip out
ALSO: updating the first post to list all AOTDs for quick viewing
thanks man! the mini ramp didn't take long at all, so I'm excited to see what you'll think of future more "full fledged" level designs! 3ds max is a wonderful, user friendly software unlike maya which SUCKS :P. I'm gonna devote some good time later today into making up some more cool concept spots since the chat inspired me
wray if i sent you a clip of mine (2 angles) do you think you could remake it? i think you'd like the spot too, it'd be pretty easy to remake.
RISE Sorable: why do something in a game you can do in real life
fuck yes i can how did u send it?
i haven't yet, have to decide what i want you to remake. either a switch fs flip down a clean 9 stair, or an ollie over this sketchy gap. your choice
RISE Sorable: why do something in a game you can do in real life
I'm probs gonna do the ollie later as a test of my motionmixer clips for the actual game, and gratuitously overexaggerate that FS flip down a 9 stair into a FS 540 double kick bodyvarial down a 24 set for tomorrows anim (since i already started that haha)
these are so damn cool
"Release your inner homo" - Valleyboy420
some gun anims for an FPS game
BAM! double big flip. sorry ive been afk a bit. got a couple jobs thank god, i thought i would never see another dollar as long as i lived
also was working on this new character of myself, slightly more crackhead status including my signature pajama pants/undershirt/those exact vans combo that I wear pretty much constantly.
lol wanna see this :-)
little pivot to finish the 180 was smooth
RISE Sorable: why do something in a game you can do in real life
here's today's AOTD: a 360 Hardflip
sorry they cut off my internet for a few days there. I have a few AOTDs on standby, and soon I'll put them all together into skateboard animations 4
Nobody commented on the last one, here's the next
AOTD16: 360 flip noseblunt airwalk out
the crouching on that last one is so smooth and looks so nice. the flip and spin on the tre was perfect too
RISE Sorable: why do something in a game you can do in real life