-
Amateur Flucker
added more entrances and windows. whats left is the main tree, the ivy, the benches/garbage cans, the background trees, and the background buildings and their textures. I have work tomorrow so I'm not sure if there will be anymore progress till tuesday
-
Blazing a Trail
dude, your fast and do great work! props for this, hope to be able to play your game in the future =)
-
Fluckit Master
nasty. loving everything you're doing. i really hope we get to play this eventually
edit: since you're using the student version im guessing that means the game won't be for sale. if everything turns out nice are you planning on getting a licensed copy, or using blender or anything? from what i understand the models made in a student version can't be opened in a licensed version as they'll always have the student version "non-commercial use only" watermark on them (which is asinine on autodesks part).
Last edited by EmmitBrown; 02-15-2016 at 09:20 AM.
-
Amateur Flucker
bahahahahah maybe?
Actually i've made a modestly sizeable sum of money with 3ds max already, and there is no watermark on exports if you use different exporters than the default one. 3DS Max is 1500$ so I'll just keep right on doing what I'm doing and once I've made enough to not worry about if the bills are going to be paid or not then I'll buy a license. Usually studios have many licenses for their desired 3d suite on machines in house. I'm just a stoner sitting at home making simple bullshit so I doubt they'll come after me. once it starts to stack, I'm not going to forget who gave me the tools I needed to make that happen. I don't sell .max models online and I don't usually work on large multi-animator projects unless it's with other students. (I'm not even a student anymore)
here's the next update. I'll probably have the scene finished today (remarkably easy shift this morning) and i have tomorrow off to animate it.
as for "my game"
I have been in contact with daniel zeller, creator of Skate Lines 2 for android, who seems to very much enjoy my animations. At this point if everything goes as according to plan, I will become an animator for his team, making his game and my game unified into what will become an even better game. I'm hoping he lets me change a few things about the animations and explains the system to me, but this is a game I can definitely get behind, and if the Lyon isn't part of it already then it should be.
oh heres another update
Last edited by wrayayrton; 02-15-2016 at 11:16 AM.
Reason: forgot the update
-
Amateur Flucker
couldnt go as all-out with the ivy as I wanted as it put the polycount into the hundred thousands and the framerate in the dozens but alas there is now a little ivy to make it more clearly the lyon
-
Fluckit Master
-
Amateur Flucker
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules