Bout damn time!!
Bout damn time!!
My Youtube http://www.youtube.com/user/EternalREWIND
I'm sure if it's happening we'll get the full story eventually.
Just wonder who all made it happen or if it was a collective thing.
The Unrealistic "Community", The Berrics, Popular YouTubers.
If It Was A Collective then that balance of Arcade and Realism could be da right thing.
When I think About EA Skate's History, The Beginning Days Were all Hype and no real focus in realistic areas.
Some if not most of us Accepted it for what it was, there was No Hardcore.
We Still Played the Shit out of it, Some of us still find Skate 1 To be Extremely Smooth, even with it's high pop.
I Guess I've kind of Held Everything up to to that. We Will Find a Way to Make it Useful, Even if it's Insane.
The Early Days Reminded me More of Skateboarding Even.
For A While, Hardcore was Created by the User. Which Felt Realistic to Me.
Low Pop Wasn't handed down, and there was even more diversity. A Willingness to go big even.
I'll stop before I end up with some kind of Skate Manifesto but That's pretty much what I'm thinking lol.
They could use the frostbite engine so it looks photo realistic, hopefully they stick with flickit controls and make the city more like San vanelona that Port cockerton. Woop woop.
Let's do this.
So this is a thing
http://www.egmnow.com/articles/news/...4-is-not-good/
Dam Momma, hypetrain derailed.
Ha, Figures.
It's really on us for assuming the best from that tweet.
He could have been saying anything.
Real shit though, Last time I get my hopes up on it's revival.
If There's anything I can assume about EA it would be that they are a deadline kind of company.
I can't see them allowing a game like Skate to take it's time, Which is all It would ever need to be great.
way to do your job mr senior community manager