Man I didn't realize how accurate pawnluv's Ideas were for speed, new AI
and everything else until my little skate2 sesh today..
So many things bother me about the game.. it's frustrating really
Man I didn't realize how accurate pawnluv's Ideas were for speed, new AI
and everything else until my little skate2 sesh today..
So many things bother me about the game.. it's frustrating really
Werd^
hello again peeps.....found some nuggets of info...make of them what you will
EA is touting ‘team-based challenges’ in Skate 3, citing a cultural aspect of rival gangs vying to be the best. The co-op stuff can be performed on and offline, as well, allowing gamers to team up and form their own crews in an effort to be the best one around. No hint has been given as to what the challenges set by the game are – the team aspect plays into progression, however, as better players can help pull you further through your skater’s career.
An apparently ‘beefed-up’ version of the Hall of Meat mode rears its head, this time around, hopefully with exponentially more brutal physics than before. It seems that EA and Black Box are slowly tapping into a new audience with Skate, attempting to bring down the series’ notorious difficulty, which has previously sent some of the folks in our office into a facepalming rage. The new one has a feature called skate.School, which sets the bar to different heights on challenges and moves, depending on how shit you are at it. Casual gamers, we imagine, will profit the most out of the changes.
"this time around, hopefully with exponentially more brutal physics than before."
you cant have more brutal physics without improving the current physics..
i brought this up at ea and no one understood that...
incredible information...
More brutal..
the game's going to be harder than it is?
Oh, joy.