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  1. #1
    FLuckin Mod Demzilla's Avatar
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    one of the last satisfactions ive gained from normal s2 is wallrides...
    there a bitch but there possible...

    i want to drive hardcore back through the same process as normal and s2...
    start with the basics and work enough to where it sec nature....

    i always try to bridge gaps and create possibilities out of nothing...
    and in hc i think it will set me back more than the harder stuff i try now...
    which isnt really what i want but its what i nkow i will like about the effort...

    like sg said..
    when i watch a s3 vid and i know its hc...
    i will feel great knowing i got it down right...




    grind collisions...
    what happenes between the trucks and the games reaction to what trick your trying to do on a grind spine.....

  2. #2
    Don't Worry, Be Happy jest118's Avatar
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    It's just about how you want to play. Both ways are going to be legit and difficult in their own way.

    I look at HC as an opportunity to skate realistically.. not to just make it look realistic. It's a way that hopefully it will take my full ability and timing to get a line like N krooks, BS Flip, Sw. Heel Nose. Whereas in normal mode the difficulty comes from intentionally limiting myself to make it look like it was hard to do.

    That being said, there's obviously a lot of time and patience that goes into skating realistically as it is right now. It's just a different type of difficulty.

  3. #3
    Moderator of Fluckit knexzor's Avatar
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    Like bullet mentioned in some thread, the shit I usually try with s2 is hard as it is.
    That, however, goes for the most people on fluckit.
    The result I guess, is going to be that a fairly 'standard' trick in s2 will be alot more appreciated in hardcore mode s3.

    For example, sw flip feeble on a rail in s2 is fairly average in terms of skill
    Someone pulling that in hardcore s3 will probably get alot more appreciated by both himself and the viewers...
    What I'm trying to say is that I think simpler tricks in s2 will get more attention in s3

    (man it's hard trying to translate my fuzzy swedish thougts into understandable english)

    sidenote: I'm extremely stoked on seeing demz abuse the hc mode...
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  4. #4
    Resident Fruitbooter Roccityroller's Avatar
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    I think its going to make our scale of whats "awesome" much closer to real life. like knexz said... things that are hard IRL are going to be hard in game. So like tre-flip crook will be like ender material instead of a first try trick.
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  5. #5
    UG/Popless Pioneer pawnluvguitarist's Avatar
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    I really dont see myself playing anything but hardcore mode....

    I've always been into doing really challenging tricks, In the past i've found that through popless, hippy flips, double grinds, ungrindables, bonks ect basically all glitches. It will be nice to have a real challenge on the normal tricks

    On another note, we all play this game a lot right? How long did it take us in the OG Skate Demo to get basically any trick we wanted on lock? I predict in a couple weeks after Skate 3 drops we will all have gotten used to hardcore mode, it wont feel tedious anymore, it will still be challenging, but it will feel right, and normal mode will feel stupid and will not be played...

    About the whole grinding thing on hardcore, thats just going to take practice, eventually I see us all getting very consistent. I know that for myself, back in OG, there was a brief period, maybe a month or so, right before i joined the forums where all I did were ungrindables. And you know what, with practice I got them very consistent, and i cant imagine Hardcore Mode grinds being harder than ungrindables...


    Long story short, really looking forward to Hardcore, cant wait to skate a mini. Will be so fun having to pump to gain speed instead of constantly trying to keep the speed under control...

  6. #6
    Blazing a Trail Jack's Avatar
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    this conversation is why I love fluckit. Sustained, friendly, intelligent, and detailed when and where it counts. This community is a safe haven.

    That being said, I'm definitely using the demo as a test run for hc. When I go pick up my pre-order, I should know how i feel about hc. If I'm in love with it, I may never switch back. If I feel like my game just got kneecapped, I may stay normal. If it seems like each mode has it's benefits, I maybe a half and half kind of guy, chinos and polos by day, switchblades and back alley bettys by night.

    The demo, will be all hardcore, because I honestly need something new, I'm having a hell of a time skating S2 right now, at all, because I know hardly anyone cares.

    Tell you this much right now, Heckle session at the mega park will regularly be played on normal . . . . while filming sw tail to blunt slides will undoubtedly be in hc.
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  7. #7
    The Smelliest Skatehead's Avatar
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    Quote Originally Posted by Jack View Post
    That being said, I'm definitely using the demo as a test run for hc. When I go pick up my pre-order, I should know how i feel about hc. If I'm in love with it, I may never switch back. If I feel like my game just got kneecapped, I may stay normal. If it seems like each mode has it's benefits, I maybe a half and half kind of guy, chinos and polos by day, switchblades and back alley bettys by night.
    jack has a point and i like this...

  8. #8
    Fluckit Master heshfield's Avatar
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    Quote Originally Posted by Jack View Post
    ..I honestly need something new, I'm having a hell of a time skating S2 right now, at all, because I know hardly anyone cares.
    I couldnt have put it better myself.

  9. #9
    Fluckit Master heshfield's Avatar
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    Grind collision is going to produce tons of new possibilities in terms of animations and trick combos. Its going to be insane; especially considering the new posture element.

    as for thoughts on hardcore mode;
    In anticipation of s3, I played OG the other day for nostalgic purposes,..and everything seemed slightly more difficult; getting the right flip trick or grind took more concentration, pop out of grinds was much lower, I didnt find myself getting sucked into ledges and rails, etc.
    Im hoping s3's hardcore mode has a similar feel. It would really bring the attention of the gameplay back to basics and new styles would develop.

    hardcore mode could give us more control over the skaters momentum because of the reduced grind spline suction--no more inability to do a trick because the game sends you at a nearby ledge. Granted, it will make certain things more difficult, like hitting a handrail perfectly, but at the same time you can hit it exactly where you want to, with patience and concentration--something that really doesnt happen all that well, or very frequently in s2.

    I personally cant wait to play the game in hardcore mode. I really want to be able to fake-skate without fighting the game's tendency to help me during certain situations. Not to mention that damn 'auto-pump'.

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