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Thread: C.A.P. killed creativity.

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  1. #1
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    Mar 2011
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    Slammy basically summed it up for me hah, thanks for that - I find it hard to explain how I feel about this.

    About Song and Mullen, I feel that their ability and skill made the 'spots' they created so... amazing.

    For instance the picnic table train;

    The thing that made the clip so special is that Mullen was able to pull that manny off, not that he was able to align the tables like that. They're so exceptional they can adapt the environment to them and make the clip completely refreshing.

    But the thing is, Skate 3 is a video-game. The actual tricks you do barely have value (to me, how difficult they may be), it's the mindset that makes the clip.

    Maybe it's just that;

    -When you're in CAP-mode, you know you can land tricks down the spots you made.
    -You can adjust anything with ease
    -When you align picnic tables like mullen did IRL, you've only done 10% of the job while in Skate 3 it seems to be 90%.


    That's why I find it way more creative to see what an individual can do at locations that are open for everyone.

    About what Linny said about the movables in Skate 2, I think it's all a matter of the way you use it. As far as I know they helped me reach certain spots and height to do certain tricks, speaking of which, so did Linny:


    Skip to 3:13

    In this clip Linny hid a dumpster so he could trick over the hedge, basically deceiving the viewers.
    Last edited by jerr bear; 06-17-2011 at 04:52 AM.

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