i remember both of those wallride outs very well...
documentation i studied...

i feel like it falls under 2 categories.
half wall ride grind....the character is sideways pretty much the whole time...
spazz out the arms on taller than your character walls....

for me....
sideways looks a little funny...
and adjusting the arms back one direction and back the other really quickly...doesnt look that realistic...

maybe i havnt found the right grind position to make it look good?
who knows...

but like antwan said...
some of the taller stuff will suck you in...


it like wallrides currently..
slap the wall and keep your speed or wallride up correctly and slow down completely..
give and take i guess...



also just realized this topic will live again after p:s comes out...
we will have to figure out how to do all of this shit all over again...