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  1. #1
    Blazing a Trail Deacon's Avatar
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    Default Skate Series Concept Art

    I was looking through old book marks on my PC at work and found a link to a Blog by Tom Johnson who worked on the Ea Skate series, providing concept art. Not sure if anyone has posted these before, I did a quick search but couldn't find them.

    Thought I would post the pics I found on it. Some are really cool IMO. It cool to see some areas how the artist originally envisioned them to look.










































  2. #2
    Blazing a Trail mattyman512's Avatar
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    wow these spots looks so much better than the in game ones!
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  3. #3
    hot problems SK8ERatWAR's Avatar
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    holy crap! how the hell did they fuck the s3 map up? some of these spots look so freaking good

  4. #4
    Blazing a Trail mattyman512's Avatar
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    picture 4 looks sweet! I'm gonna have to try and make tht some day!
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  5. #5
    Fluckin' Hatchling comador puddles's Avatar
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    wow the concept artist was a GENIUS!

    it's like they didn't pay any attention to his designs at all.

    we were so close to having AWESOMENESS!

    "dude... you're sketches look good, but they look too detailed. we are just gonna copy/paste a bunch of giant stairs and rails."

    *ALSO*
    i really wish they would have made PC one giant level instead of 3 individual ones. it seamed in SV and NSV, the best spots were often where different areas merged.
    Last edited by comador puddles; 03-14-2012 at 07:47 AM.

  6. #6
    FLuckin Mod Demzilla's Avatar
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    ive been on that overpass...

    pic 10 will be in cap form by the end of the day...
    SUPPORT YOUR HOMIES...

  7. #7
    Yes You Can! darius-dj's Avatar
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    Wow this is so dope

  8. #8
    The Silent Guardian Hobbs's Avatar
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    9 looks soo nice i wish i could skate that handrail, ALL DAY!
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  9. #9
    Fluckit Master Hitmanx123's Avatar
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    im fucking pissed off now.
    IM A BOSS ASS BITCH

  10. #10
    Fluckin' Hatchling
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    I would've killed to skate some of these spots, what happened EA? .__.

  11. #11
    Fluckin' Hatchling lolwithtim's Avatar
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    Never seen these before, some of the areas look so good. Tempted to try and make one or two parts of them in CAP or in a game engine.

  12. #12

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    Quote Originally Posted by wunq View Post
    I would've killed to skate some of these spots, what happened EA? .__.
    I love the spots. That planter down the stairs in pic 9 looks sweet.

    Overall though, I think the general aesthetic of city looks too futuristic. I don't really look how Port Carverton looks anyway.

    Quote Originally Posted by Beansickle View Post
    Went looking at the blog deacon found, and i find this quote a little troubling
    "I had about 10 days max to design each lot, it was a lot of quick sketches and on the fly meetings with producers & designers. Many of the lots in Skate 3 had specific modeling schedules, a modeler may have seven days or less to model gameplay for each lot. If the design was too elaborate it could get cut and if not elaborate enough would be a boring location so was a tight target to hit each time."
    Unfortunately, that's how the games industry works a lot of the time. People who have no concept of how long good work takes get to dictate how long you have to do it in order to meet marketing deadlines.

  13. #13
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    Quote Originally Posted by Hitmanx123 View Post
    im fucking pissed off now.
    this

    fucking ballbags wasted this mans vision

  14. #14
    Fluckin' Hatchling D1zE's Avatar
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    Hey I found this a while ago ...its kinda like alpha screenshots ...the park building ones are quite interesting

    http://www.coroflot.com/jamiecurrie/...y+of+the+Arts&

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