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Thread: Skate Series Concept Art

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  1. #1

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    Quote Originally Posted by wunq View Post
    I would've killed to skate some of these spots, what happened EA? .__.
    I love the spots. That planter down the stairs in pic 9 looks sweet.

    Overall though, I think the general aesthetic of city looks too futuristic. I don't really look how Port Carverton looks anyway.

    Quote Originally Posted by Beansickle View Post
    Went looking at the blog deacon found, and i find this quote a little troubling
    "I had about 10 days max to design each lot, it was a lot of quick sketches and on the fly meetings with producers & designers. Many of the lots in Skate 3 had specific modeling schedules, a modeler may have seven days or less to model gameplay for each lot. If the design was too elaborate it could get cut and if not elaborate enough would be a boring location so was a tight target to hit each time."
    Unfortunately, that's how the games industry works a lot of the time. People who have no concept of how long good work takes get to dictate how long you have to do it in order to meet marketing deadlines.

  2. #2
    Fluckin' Hatchling badklea's Avatar
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    badklea

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    great!!!!
    +2H -2N

  3. #3
    Fluckin' Hatchling
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    Hey I stumbled across this thread and was very touched thanks for posting those...I have boxes of art like that from all three games.

    those are my drawings and designed for all three skate games with another concept artist Shaun Hayes Holgate we divided up the lots to design. He had a lot of
    great concepts.. all three were a lot of fun to work on. Lots of those early concepts were too complicated to be fully flushed out in the time frame.
    game testing takes time in the design phase so keeping it simple is going to be more fun as well for players. In early concept phase you aim high and know
    you may only get a small thing in sketch, but some of the ideas we had for skate one made it into the later versions. All projects have to have deadlines, with tech and art coming together
    adds another layer of complexity that eats a big chunk out of deadlines. But overall....the games are a lot of fun..so think it worked out. Thanks for looking at the drawings we did a lot of
    brainstorming sketches with markers and pens later got more digital, drawing on paper is still great. from Tom

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