Well, lately I've noticed for my most recent parks I have had different objectives, mostly texture based, but for this park I wanted to use thick trees. Since the last school I made had a lot of pretty positive feedback I figured I'd make another with a completely different vibe. There are a lot of fun gaps and grindables so I hope you all enjoy and I am looking forward to any positive feedback or constructive criticism!

http://skate.ea.com/gallery?contentT...itemId=2544361






















Skates really smooth except for the freethrow curve!