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Thread: Legacy Presents: The Burbs Elementary - Xbox (DLC)

  1. #1
    Can I Kick It? gotxAsian's Avatar
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    Default Legacy Presents: The Burbs Elementary - Xbox (DLC)

    Well, lately I've noticed for my most recent parks I have had different objectives, mostly texture based, but for this park I wanted to use thick trees. Since the last school I made had a lot of pretty positive feedback I figured I'd make another with a completely different vibe. There are a lot of fun gaps and grindables so I hope you all enjoy and I am looking forward to any positive feedback or constructive criticism!

    http://skate.ea.com/gallery?contentT...itemId=2544361






















    Skates really smooth except for the freethrow curve!

  2. #2
    Margin Walker crni1976's Avatar
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    Looks great. Booked

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    Minglin'
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    Looks so nice. Can't wait to get home to sesh this

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    Look Mom! Over 8,000 Chat Posts! blitzkow's Avatar
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    Good to know the b-ball court looks good in a park.
    This looks to good Asian, you talented rice box you.

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    Blazing a Trail TheMaster's Avatar
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    Poppin parks out of ur ass my friend. cool park

  6. #6
    Blazing a Trail
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    Looking good, love those benches in pic 4 and 5..

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    Can I Kick It? gotxAsian's Avatar
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    Awh shit blitz I forgot to give you props on the basketball court idea! Thanks again man haha and thanks everyone for the positive feedback and I hope you enjoy!

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    Halcyon emericaridr11's Avatar
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    looks dope, just wished you closed it up different, dont see how you ran out of space
    but DOPE dude

  9. #9
    Can I Kick It? gotxAsian's Avatar
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    Well, I started off fairly confident I would be able to close it off the way I wanted because I got to the basketball court at half terrain... Then like black magic was cast on my park the terrain meter filled up after like the first half hour of closing it off.. I wanted to do a lot more by the basketball court and have an opening to a street behind where you start... Kinda sucks but the overall areas that are most skateable I think turned out nice.. Sad day..

  10. #10
    Fluckit Master XImortalDEATHX's Avatar
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    Reminds me of oliver elementary. Great job man.
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    you do any of that first try realistic garbage on that damn boat and I'm not using it.
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    Xbox is GONEEEE.

  11. #11
    The Silent Guardian Hobbs's Avatar
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    OMY GOD ! SO AMAZING!
    "Release your inner homo" - Valleyboy420

  12. #12
    Amateur Flucker Bourgault95's Avatar
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    It's kinda shitty that the handrail on pic 9 is moving because this rail is so clean and so smooth to skate! anyway I still like this park man good job on that one! keep it up
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    Blazing a Trail TheMaster's Avatar
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    Quote Originally Posted by XImortalDEATHX View Post
    Reminds me of oliver elementary. Great job man.
    Just thinking that too ha

  14. #14
    Can I Kick It? gotxAsian's Avatar
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    That was a major inspiration! I'm kinda pissed I couldn't get foursquare in....

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    Minglin'
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    Asian are you filipino??? and the stone bank!!!! I WANT

  16. #16
    Can I Kick It? gotxAsian's Avatar
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    Haha yeah.. And glad you're stoked!

  17. #17
    Minglin'
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    Quote Originally Posted by gotxAsian View Post
    Haha yeah.. And glad you're stoked!
    Then, hello my fellow kababayan

  18. #18
    Blazing a Trail ay platypus's Avatar
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    The park looks sick so props on that! But it didn't skate to well for me :/ there were loads of cracks that kept fucking me up...
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  19. #19
    Can I Kick It? gotxAsian's Avatar
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    Shit, where at??? I needa fix that lol but thanks!!

  20. #20
    Meth Graphic Manager InsideManager's Avatar
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    Yeah I skated this today, found a few cracks skating around and there's a lot of spaces that feels very empty and just plain grey, but overall it's pretty cool.

  21. #21
    Can I Kick It? gotxAsian's Avatar
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    I probably could have condensed the park a little bit better. I know there are a few cracks going up the ramp and if you trick up the first 3 stair which I will try to smooth out. Aswell as a few around the basketball court. I know sometime the board catches when tricking over the two stair gaps in front of the building and I have no idea what that's caused by.. Did I miss any?

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