Hey guys, maybe someone could educate me on the process.
I was just thinking about how Skate 3 was rushed.
I'm not sure what all we missed or if it would have made a difference in sales or not.
It got me thinking about the process in general though.
How does one make a game? To be more specific, what does it cost?
Is it all about the physical case and CD? My assumption is that these developers have the equipment that creates the game for them. That it was a mental effort. If this is the case, why do game companies go bankrupt or fire teams that work for them?
Why are the majors pushing so hard to release games by a certain deadline?
Couldn't they just wait an extra year and hit the same date with the completed product?
It just seems very strange to me, like this process could be fixed easily.
That's going off of what I believe to be true anyway.
I mean once you have already purchased the equipment to create said game, what are you really losing?
I assume with larger groups like EA that they would already have that equipment.
Are you making back the money for physical copies?
If you know anything about it I would be interested to know.
It just seems dumb to me.
I have to be wrong right?