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  1. #1
    Yes You Can! ILL NODERUS's Avatar
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    Good read Replicant, it was very interesting.

  2. #2
    Inna Check-Mate State Antwan's Avatar
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    Yeah I'm with ILL, eye opening read from you guys.

    Marketing seems optional, but probably only needed for the first release I would think you could have like one ad somewhere going forward if you were a huge success but when I think back to those skate 2 trailers dropping, so hyped.
    I knew I was in for anything moving forward, walked a couple miles to get skate 3 on release day, still have to interest the masses though.
    Makes sense about needing more staff too. Obviously get more done if everyone has their zones.
    Probably in part not wanting to believe anything was right about dismissing blackbox.
    Still one thing I don't get though..
    Why was Skate 1 taken offline? Lack of population is unrealistic to back by having a digital sale on consoles? They appear to have pushed skate 3 a couple weeks back, was on sale.
    I get that skate 3 is populated, but if you have money coming in I would think it would just feed right back into keeping those servers up and if not you could just proceed to put skate 2 & 3 on sale as they already did. Something doesn't add up, likely just my perspective as Rep mentioned.

  3. #3
    Fluckit Master EmmitBrown's Avatar
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    why would they continue to put money back into something that will not continue to earn any worthwhile revenue? the return on investment will be better elsewhere.

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    Inna Check-Mate State Antwan's Avatar
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    Yeah I guess that's true. Non renewing too.
    Who controls digital sales anyway is it just Sony and Microsoft or does EA get a cut for sales?
    Come to think of it, does Sony even sell digital copies? I wouldn't know.
    You're probably right though, even if there was funding to put the servers back up for how long really?
    EA likely doesnt care that much about the skate community.
    I do wonder what enough activity means. What is the required amount of players to keep a server up?
    Leading me to, is it that expensive to run the server? They sure shut it down quick.

  5. #5
    Fluckit Master EmmitBrown's Avatar
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    activity doesn't matter as long as there's a revenue stream. gta has cash cards, cod has all the dlc packs, a lot of games have season passes (whether for content or strictly for online access), etc. the servers are part of what you're paying for. skate. never had great numbers so a smaller number of dlc sales. the budget was never gonna be there for a very lengthy server life.

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    Inna Check-Mate State Antwan's Avatar
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    So I've been getting pretty into basketball simulation games, lately it's been NBA 2K though.
    I started thinking and noticed something. NBA LIVE hasn't been dropping yearly like other games.
    Yet they came out with a next gen release, come to find EA gave them more time to get their shit together, about 2 years!
    There's clearly competition for NBA Live with NBA 2K, some even say they prefer 2K.
    Seemed like Skate didn't really have competition, so if they needed more time why didnt they get it like NBA live? Breathin life into dead stuff I know but it struck me as odd anyway.

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    Der Mohn Tintenfisch PoppySquidJr's Avatar
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    Quote Originally Posted by Antwan View Post
    So I've been getting pretty into basketball simulation games, lately it's been NBA 2K though.
    I started thinking and noticed something. NBA LIVE hasn't been dropping yearly like other games.
    Yet they came out with a next gen release, come to find EA gave them more time to get their shit together, about 2 years!
    There's clearly competition for NBA Live with NBA 2K, some even say they prefer 2K.
    Seemed like Skate didn't really have competition, so if they needed more time why didnt they get it like NBA live? Breathin life into dead stuff I know but it struck me as odd anyway.

    They took the time they needed on NBA Live because 2K WAS Competition, and 2K was blowing it out of the water. They wanted to compete with a hot market, and needed to take time *to* compete.

    Skate on the other hand, having no competition, reads off to the industry as a lack of interest in skateboarding. EA reads that as a decline of profitability from a skating game. Bazoom.
    The artist formerly known as Luft

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