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  1. #1
    Amateur Flucker Pifachu's Avatar
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    Quote Originally Posted by EmmitBrown View Post
    im playing project cars.


    Is it as good as they say..

  2. #2
    Fluckit Master EmmitBrown's Avatar
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    Quote Originally Posted by Pifachu View Post
    Is it as good as they say..
    it's mindbottling.

    seriously its by far the best racing ever available on console.

  3. #3
    Don't Worry, Be Happy
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    I understand that the simulation is on point, but is there any customisation? I need forza style livery editors in a racing game now that Forza is my racing life. Also, from what I have seen, which isnt much, is alot more about actual race-cars than production cars right? Can you still get something like a Nissan 200sx in stock trim and mod it alittle?

  4. #4
    Fluckit Master EmmitBrown's Avatar
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    There's a bunch of liveries and the tuning is real deep but theres no visual mods to the cars. i play from helmet view anyway and the game lets you focus on the actual racing instead of what rims you have and what decals etc.

    and no you cant add any performance mods. all cars are already modded to be at their best. you just need to tune them.

    edit: it plays completely different than forza and gt. i read someone elses comment somewhere that said pcars makes gran turismo feel like cruisin usa. i agree. same with forza.
    Last edited by EmmitBrown; 05-16-2015 at 03:23 AM.

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    Don't Worry, Be Happy
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    I understand, I do love an accurate simulation, but from what I have seen so far, Forza laptimes are currently closer to the real life laptimes on many tracks in comparable cars.

    And as much as I would like better physics and all the rest of that stuff, I still need the things that forza offers which allow things like Drifting clubs, and Street Tuners and Muscle Draggers to be able to replicate their passions.

    Merge em, merge em for the betterment of everybody.

  6. #6
    Fluckit Master EmmitBrown's Avatar
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    stuff is still getting added and the game is gonna keep progressing. itll never be as easy to just pick up and drive tho, like forza or gt. it's unforgiving and part of it's charm is that if you don't take the race seriously and pay attention the whole time you could lose the race from a split second lapse in judgment. personally i dont think drifting belongs in a racing game because its not racing. sideways will never be the fastest way around a track. you can tune your car to make it more capable of drifting tho. i don't really understand the forza lap times comment.

    professional drivers have gotten within hundreths of a second of their actual lap times on courses they know in pcars. a number of them use it to practice for actual races. rene rast, ben collins (og stig), etc. forza is like easy mode on skate and pcars is hardcore mode. no railmagnetism, etc.


    edit: you should check out their forums. see some other peoples opinions of the game. there's a bunch of people with all different views on the game and what should be included. i think theres gonna be an oval course/stock car dlc eventually, as well as other things planned for the future.

    http://forum.projectcarsgame.com/forum.php
    Last edited by EmmitBrown; 05-16-2015 at 12:28 PM.

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    I just got back from my buddies house that has the game. I wasnt too impressed to be honest. I only drove the Lotus indy car thing, but coming from someone that has driven a Formula Ford open wheel race-car around Snetterton, to me it felt nothing like simulation. The front end was washy and the gear box seemed almost broken. He did say some things about wheel bugs and such though, so it might of been that.

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