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Thread: On a Roll (next-gen rollerblading game) Kickstarter is up!

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  1. #1
    Resident Fruitbooter Roccityroller's Avatar
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    Quote Originally Posted by EmmitBrown View Post
    i like Airborne with seth green and jack black. it's a movie.

    on topic: also the ability to get a demo functioning and released to the public takes so long on consoles that it isn't feasible for this type of job. they'd make a build, a few weeks later we'd get that build on live or psn, then play and give feedback for a week, then wait for them to work on it and put it through the ms/sony process and bam, we'd be getting a new build every month compared to daily builds on pc. it's a frustrating, slow workflow that wouldn't be useful at all.
    Probably less than that I was reading somewhere that the cost just to put something to cert is around $10k
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  2. #2
    Fluckit Master EmmitBrown's Avatar
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    im just goin by what the devs at project cars have been saying. they say that sony and ms have a cert process that takes a week or two at the quickest, regardless of price. so console users can't participate in any build analyzation or testing because they'll either only be able to play old builds or the time it would take to recieve feedback and act on it, create a new build, cert, feedback, etc. would be so long it would drag the production time out enourmously.

    edit: and supposedly even the donating members of the community that had dev kit consoles weren't allowed to test the prerelease builds of those versions due to some restrictions by sony and ms. essentially, they're the folks to blame for consoles not getting work-in-progress builds with updates
    Last edited by EmmitBrown; 06-04-2015 at 03:05 PM.

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