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Thread: On a Roll (next-gen rollerblading game) Kickstarter is up!

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    Der Mohn Tintenfisch PoppySquidJr's Avatar
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    Quote Originally Posted by Antwan View Post
    Cheers Luft, was actually interested in the control scheme though.
    Press a button, joystick action, etc?
    Mall footy? Waitin for it! Kickstarter vid had me pretty geeked.
    Someone please ride up that ramp to grind the balcony rail if it lets you.
    Jumping/Crouching is a Trigger, right now it's a binary function but hopefully gets pressure sensitivity in the future

    Grinds are done with both analog sticks in unison, grabs are largely broken right now. Body flips are done with right stick, although flatspin is the only one implemented

    You move forward with A, similarly to pushing in skate. Tap for a small stride, hold for full strides.

    Spins can be done with left stick or LB/RB, so that you can spin one way while jumping another or setting up a certain grind
    Last edited by PoppySquidJr; 07-03-2015 at 09:39 PM.
    The artist formerly known as Luft

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