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Thread: On a Roll (next-gen rollerblading game) Kickstarter is up!

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  1. #1
    Der Mohn Tintenfisch PoppySquidJr's Avatar
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    Quote Originally Posted by momadaddy View Post
    lets make a video. luft/roc you down?
    In case you didn't catch my response in chat:

    New [03-07, 20:22] Luftwaffe: (I really wanna get the hang of editing for my own sake, and I don't trust myself to do other peoples' clips justice)
    New [03-07, 20:21] Luftwaffe: definitely*
    New [03-07, 20:21] Luftwaffe: Well I wanna throw together my own first, but after that defintiely
    The artist formerly known as Luft

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    Inna Check-Mate State Antwan's Avatar
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    Cheers Luft, was actually interested in the control scheme though.
    Press a button, joystick action, etc?
    Mall footy? Waitin for it! Kickstarter vid had me pretty geeked.
    Someone please ride up that ramp to grind the balcony rail if it lets you.

  3. #3
    Der Mohn Tintenfisch PoppySquidJr's Avatar
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    Quote Originally Posted by Antwan View Post
    Cheers Luft, was actually interested in the control scheme though.
    Press a button, joystick action, etc?
    Mall footy? Waitin for it! Kickstarter vid had me pretty geeked.
    Someone please ride up that ramp to grind the balcony rail if it lets you.
    Jumping/Crouching is a Trigger, right now it's a binary function but hopefully gets pressure sensitivity in the future

    Grinds are done with both analog sticks in unison, grabs are largely broken right now. Body flips are done with right stick, although flatspin is the only one implemented

    You move forward with A, similarly to pushing in skate. Tap for a small stride, hold for full strides.

    Spins can be done with left stick or LB/RB, so that you can spin one way while jumping another or setting up a certain grind
    Last edited by PoppySquidJr; 07-03-2015 at 09:39 PM.
    The artist formerly known as Luft

  4. #4
    Resident Fruitbooter Roccityroller's Avatar
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    I'm down for a video, i can start stacking some clips. I feel that i'm going to be too lazy to install adobe for awhile so that's prolly the fastest way to get a vid out. I've been busy so i've only got like an hour of play but i'm impressed. the style on the mo cap is so good. i am verry excited for this.
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    Amateur Flucker Pifachu's Avatar
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    does grind have balance ? or the rider just ''magnetize'' on the rail ?

    the animation and graphic remind me of thps

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    Der Mohn Tintenfisch PoppySquidJr's Avatar
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    Quote Originally Posted by Pifachu View Post
    does grind have balance ? or the rider just ''magnetize'' on the rail ?

    the animation and graphic remind me of thps
    Sadly as of now there's no grind balance and the magnetism is pretty heavy. I don't know if there will ever be balancing (considering the #1 inspiration for this is skate) but hopefully the magnetism gets toned down as the controls get more refined
    The artist formerly known as Luft

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    Chief Alcohol Strategist momadaddy's Avatar
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    Magnatized for now. I don't know if the are going to change that. I think tre jumps are a bit too floaty but over all it's good for how early it is. I can't wait till it's done

    "Your friendship with xi SATORI ix has been broken"

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    Der Mohn Tintenfisch PoppySquidJr's Avatar
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    I'm already starting to get more clips, I'll save these for a collab if everyone's down
    The artist formerly known as Luft

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