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Thread: Infinite Air - (Snowboarding Simulator) Release date 25th Oct!

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  1. #1
    Minglin'
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    Default Infinite Air - (Snowboarding Simulator) Release date 25th Oct!

    Sure a few of you have seen this already. I'm super hyped! Check these vids below that really show its potential.

    I've also started up a discord for any sim players that'll be getting this. Click the link https://discord.gg/jDcmCAR

    Last edited by Smagsy; 10-17-2016 at 06:14 AM.

  2. #2
    Minglin'
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  3. #3
    Minglin'
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  4. #4
    Rollin' Gonzo saunders420's Avatar
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    the more I watch this game, it keeps reminding me of amped 2 specifically. such a great game, hope this is just as good or better.

  5. #5
    Inna Check-Mate State Antwan's Avatar
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    The snowboard flexing on slides is kinda cool.

    Edit:

    Watched some of the twitch stream and found out some pretty sick stuff.


    Bails confirmed

    Snow affected by Elevation, Example: High mountain, deep snow. Valleys. Deep snow.

    Cross platform sharing of things you build.

    Open sandbox building.

    a few official snow courses included.

    Make your own competitions.

    Multiplayer sessions.

    Complex scoring system forcing style, variety and clean tricks.

    Progressive Course challenges to get you up to speed with controls.

    No custom graphics but real brands everywhere.

    Not sure what part of the team was streaming, could've been testers as they said to visit their forums for technical answers.

    It looks pretty fun, I'm considering it over Gears 4 and Mafia 3.
    Last edited by Antwan; 10-17-2016 at 03:20 PM.

  6. #6
    Awful Awfuls!
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    Definitely a cool game. I wish the character and animations didn't look so fucking stiff tho it's awkward

  7. #7
    Blazing a Trail Jebotek's Avatar
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    Is there any info if we will be able to hide the HUD and those run markers in the future?
    Bugs me a lot and pretty much makes it impossible for me to film on the start mountain...

  8. #8
    Inna Check-Mate State Antwan's Avatar
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    It's been mentioned several times on the infinite forums. No official response that I've seen though.
    I hate the markers myself, pretty sure they cause the framerate to spike too.
    On the upside you can generate your own mountains, I've made about 10 now to get the perfect one. Really like making mountains.
    As long as you don't publish the mountain or use a common name it will remain run free.
    Size 0 (yes, zero) is the smallest and easiest to navigate. I've lost a few builds on size 10 mountains.

    Quote Originally Posted by Jebotek View Post
    Is there any info if we will be able to hide the HUD and those run markers in the future?
    Bugs me a lot and pretty much makes it impossible for me to film on the start mountain...

  9. #9
    Der Mohn Tintenfisch PoppySquidJr's Avatar
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    Quote Originally Posted by Antwan View Post
    It's been mentioned several times on the infinite forums. No official response that I've seen though.
    I hate the markers myself, pretty sure they cause the framerate to spike too.
    Trees have already been determined as the biggest root cause. It's a problem in a lot of games, poorly optimized foliage.
    Last edited by PoppySquidJr; 11-09-2016 at 06:19 PM.
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    Haven't had Xbox Live in a long time, but feel free to add me if you play Dragon's Dogma I guess, the pawn stuff still works with silver lol

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