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Thread: Kickstarter Delayed - Play the demo today!

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  1. #1
    Fluckit Master Hitmanx123's Avatar
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    Quote Originally Posted by Demzilla View Post
    PLEASE JUST POST VIDEOS IN VIDEO THREAD...
    LABEL THEM SESSION for now....



    notes..

    it takes 8/9 pushes to get mega push...thats a lot
    if i hold up on the push foot when i push does it speed up faster?...feels like it..
    the shifty from the grind animation/analogs moving in air can be used to help rotate. landing is weird / board glitchy
    do wind up animations matter in grinds for 180s out?,,sometimes i can 180 out super easy/ auto...cant recreate every time..
    i cant land at a 90degree angle at any speed, sometimes less than 90...using banks with little speed i fall alot on 180 tricks
    was thinking about that actually, 90 degree spins are definitely going to have to some how work, but i think its all in the final product for now.

    also sorry for the spam, nobody made a thread but wasnt sure what to do with it all
    IM A BOSS ASS BITCH

  2. #2
    FLuckin Mod Demzilla's Avatar
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    always think about what we cant do currently and the future and it hit me..

    what didnt skate do?
    cant grind and wallride back into wall/ledge.
    no idea how that would work right this moment but god damn it i can dream right?...
    SUPPORT YOUR HOMIES...

  3. #3
    Rollin' Gonzo saunders420's Avatar
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    if you use the carve feature in the air with a 90 degree air turning, you can land the trick, with the carve acting as the second part of the rotation.

    To carve is basically what a boardslide on the rail is with the triggers fyi, but while riding around.

    this also helped me land 360's on flat.

  4. #4
    FLuckin Mod Demzilla's Avatar
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    saunders...

    why do you say "powerslide"

    i can get the same but i only have to use one analog stick...


    it sounds liek your using both analogs to rotate the lil 90 degree...
    this true?
    SUPPORT YOUR HOMIES...

  5. #5

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    Quote Originally Posted by Demzilla View Post
    saunders...

    why do you say "powerslide"

    i can get the same but i only have to use one analog stick...


    it sounds liek your using both analogs to rotate the lil 90 degree...
    this true?
    Sticks in towards each other or away from each other depending if you want a backside or frontside powerslide.

  6. #6
    FLuckin Mod Demzilla's Avatar
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    I know the powerslide...

    Im saying, why use both sticks to turn the last bit of the 180 when you can get the same results only using one analog.

    Also note.
    Each analog twists frontaide and backside differently.
    So that's two different shifts or rotation animations to choose from.
    SUPPORT YOUR HOMIES...

  7. #7
    Rollin' Gonzo saunders420's Avatar
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    Ive got it in my head that its keeping my feet level, but you are right. I didnt try using just the proper direction on a single stick til now.

    Shit once the game is flowing better and we can see the manipulations more, its seems like the left/right foot in air is controlled by toe/heel and/or bs/fs however you wanna look at it.


    also called it powerslide because I wasnt sure what to call it either or a carve or speedcheck could do too xD, but if not mistaken I think it would be a mechanic to utilize on flush ledges to simply(lol) maneuver into the tail or nose, like in skate. I havent tested this thoroughly(literally one spot I've eyed in the demo to try it) but definitely might be getting a head of myself. something to figure out down the road.

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