i think turning should be pressure sensitive...
when i hold triggers i get to a point where he no longer turns...hes just stuck in a turning motion....not turning sharper..


i was trying to go from the top platform in the demo to the top of the bank to ledge manual pad...
i can line up if i go slow.
if i go fast i cant turn sharp enough to turn around the lil bench and ollie....

its a special problem of not being able to turn sharp enough and the high pop taking too much time to perform on the analogs...



also in demo...
i want to ollie over the barrier from the top platform.
i turn right after the rail while im hugging the wall.
i just barely get the speed and angle.
some tricks wont pop high with that little amount of time for set up.
if i go slower it doesnt matter because the wall is only so far from the edge of the platform



TLR
i feel like the turning and the time it takes to high pop is going to be a huge problem...
there are already a few spots i cant get to work even though i know i can ollie high enough and go fast enough....

sidenote...

if you do not want to adjust the turning and set up time maybe try to space things out a little more.
i remember in skate we had to adjust the create a park obstacles to each of our individual styles with the engine.
the final straw for the main city was allowing us to drop quarter pipes and plywood to help us get speed when we couldnt...

food for though