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Resident Fruitbooter
One thing i noticed trying a couple clips last night. The ability to wind up is really cool, but it eliminates my ability to turn and ollie crouch at the same time. I think this is going to limit what we can do at certain spots with this engine. Maybe a way to rethink what triggers the wind up?
Example, I was trying to build speed, carve around the flat rail on the upper section and flip over the barrier, but i was being limited by the amount of pop i could get after being able to turn enough
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