Quote Originally Posted by epicurean View Post
Session is gonna be to Skate what Skate was to THPS. Even a rudimentary hastened Demo has managed to inspire so much content out of people.. I've been playing it for months now and I'm still finding new things and tweaks and all that is with placeholder animations. Some people focus on the negatives, other people focus on the potential.

Also, how can you call something the greatest grind system ever when a basic trick like crooked grinds is all wonky and stiff? I honestly already like some tricks way more in Session than in Skate and it's only a basic demo.. So yeah, the only way with this game is up.
Well said viewpoint here... and I agree with enjoying some tricks more than in Skate. I really dig the skater's style for the mocap, though some of his tricks coming out looking bad in-game. It's mostly landing looks funny, like for lazers. The character model is more realistic looking than any in the Skate series.

I really believe with all these animations smoothed out with less magnetism in grinds and adjustable trucks for sensitivity in turning could make for a really great game. I'm really curious to see how they tackle vert and transitions. How smooth will the next update be?