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Thread: EA Skate Speculation Leading into to E3

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  1. #15
    Seeing the Light Reserrved's Avatar
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    May 2010
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    Quote Originally Posted by Stokenstein View Post
    This was the original struggle and ultimately why EA could not afford to keep making Skate games.

    A lot of us have racked our brains trying to think of ways that people would spend money in-game. The problem with buying decks and clothes is that ultimately, EA is licensing those brands and it costs EA money to do that so the profit-margin is minimal. I think that's why that didn't work.

    I've yet to hear a legitimately good idea for implementing micro-transactions in the game. I'm someone who bought keys in Rocket League and packs in Fifa Ultimate Team. I'd TOTALLY spend money in Skate games but I just can't figure out a product that's both simple enough to make and be profitable for EA and good enough to actually be sought after by players.

    The only thing i can think of is like csgo style loot boxes. Where the community design decks,griptape,wheels etc and EA picks some and puts them into a crate. Have a new crate every 3 months or something but keep the free ones too.
    Last edited by Reserrved; 06-08-2018 at 08:49 PM.

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