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Thread: Demo Impressions

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  1. #1
    Minglin'
    Join Date
    Jun 2008
    Posts
    40

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    Some things are definitely bugging me a bit...

    - Still the same stale animations
    - Transition skating hasn't improved at all

    I also think I got my hopes up too much with the talk of catching flips mid-animation... shame it's only a couple of preset tricks (shove underflip, fs shove late flip), a bit of THPS dejavu there. I was hoping for something like what you got in the old Dave Mirra games where you could combine tricks as you liked and the animations would mix and match.

    No grind suction is a good idea, but I think I'd enjoy it more if there was SOME left from the outside of ledges. I could probably practice my way out of that though

    Not gonna comment on the area, CAP is hopefully gonna make that irrelevant anyway.

    At least we're getting a new game, I wish they'd start thinking about a core overhaul for S4 though... the flaws in the OG model get more annoying every time.

  2. #2
    Amateur Flucker Jakeblueisballin's Avatar
    Join Date
    May 2008
    Location
    B-Town Florida
    Posts
    100

    Default

    Skate 3? Goooood.
    Hardcore mode? Amazing.
    Demo? Decent.


    Guys. You guys think PC is unrealistic but that's just the university. They said the university was going to be big and shit. But it actually looks like a university. Which is good.
    I survived the demo days

  3. #3
    tehwoot
    Guest

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    im enjoying this so far, i dont mind some of the big areas mostly due to the fact that sometimes i enjoy playing Tony Hawkish and unrealistic. Physics are much better than before, ramps seem to work like they are supposed to also. Excited for a full range of drop in items come release.

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