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  1. #1
    Fluckit Master m.seven's Avatar
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    too bad the EA forums took a shit.there were some really good tutorials on filming.
    i'm no expert by any means,but like snail said experiment a little,watch other vids.when i first started filming i'd save a few replays and play around with the cams..different lenses,angles and such.that really helped me out personally.

  2. #2
    Blazing a Trail Deacon's Avatar
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    As Snail said there is no set formula its all about finding what works for you.

    That said this good for filming lines.


    For long lens, glitch the camera the opposite way described in the video until it the desired length (i tend use 150mm to 350mm) depending on what I am doing. Also on Long Lens I recommend turning off the vignette.

    have fun dude.

  3. #3
    Amateur Flucker Spacepoet's Avatar
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    It depends on what type of style you are going for. If your trying to recreate a more realistic look, I think 16mm fisheye is the most common used in real vids. I sometimes take it down 14mm depending on the shot. Lots of guys go to 10mm but i think that distorts the shot a little too much but they make it work for there style.
    I just max it out for long lense.
    Try doing some long lense shots that really focus close up on the board and mix those with your fisheye.
    Your clips may seem boring in game but set too music along with your other clips I think you might feel differently.

    And I think you said you can only get 45 second clips, while editing in game hold the right or left bumpers and hit one of your analog sticks. You should be able to cut down the length of your clips this way.

  4. #4
    hot problems SK8ERatWAR's Avatar
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    dogtown's tutorial is pretty good, the only thing i wouldn't do is set so many keyframes, it tends to get shaky that way, especially for inexperienced filmers.
    for long lens, just find out what looks best, don't always use the same mm, use your environment, zoom in/out, pan to or away from the skater, i think that's what the guys from ptc do alot, at least jerr, and so do i anyways.

  5. #5
    Satan's Finest Wiltzuh's Avatar
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    Okay here's my advices...

    For Fisheye/wide lense filming; I'm pure 10mm user. I'm always trying to have as small number of markers as possible. Easy way to do that is film your stuff first and then test, which markers are unuseful.
    Another tip to make your wide lense filming look better is NOT trying to keep your skater centered in middle of screen all the time...let the camera "live". Watch some real life footage to see what i mean.

    I think theres no real mm's that people use in Long lenses ? I have heard that someones have some mm that thei're not going bigger anymore...like someone said that he don't ever go over 300mm.
    I don't use 500mm so oftenly...i have probably used it three times in skating footage. My advice for long lenses is to use mm that you feel like best.

    I don't have so many advices for ramp slows. Basic ramp slows for flip tricks and gaps are pretty easy to do. Just put one marker right when you're popping your trick and another marker right before you're landing your trick. These two markers should be "100%" markers (speed i mean).
    Then you just put marker into middle of these two and set their speed to whatever you want. Personally i like to use slowest or second slowest one.
    When filming slides or grinds you can use more imagination with ramp slows...like ramping down when starting a grind gives you nice sound effect and little extra kick and ramping down when you're landing makes you're trick look sicker imo.

    And also Roll in's and -out's. They make your footage look better. Personally when filming line or fisheye footage i stop my camera always when your skater lands the trick. I got that from my real life filming and i think filming in skate is much easier if you have filmed skating in real life =)

  6. #6
    Blazing a Trail BannerBoy360's Avatar
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    ya i cant add much to what wiltzuh said there but as for the 45 second clip when you only want seven, deacon is right about the bumpers, but what i do to make filming easier and to give me a
    a longer timeline without as many seconds in it is just before you film a trick go into the object dropper or if you are in a CAP then go to the park editor. this means that when you do the trick straight after if you can, you only have to move the bumpers a small bit and you are able to put less key markers down on a clip. its explained properly at the start of this guys vid but dont do the whole free play then back to carreer cus that doesnt work, go into object dropper.
    http://www.youtube.com/user/EaSkate3.../1/PRKPBGpGHTQ

  7. #7
    Moderator of Fluckit knexzor's Avatar
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    this might help
    Last edited by knexzor; 06-21-2011 at 05:47 AM. Reason: FUCKING LEPRECHAUNS
    Quote Originally Posted by Clayfighter
    this was florescent beige , so good it makes no sense
    Quote Originally Posted by Stevland
    abba is not as cool as nazis but it's fucking close

  8. #8
    Satan's Finest Wiltzuh's Avatar
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    Quote Originally Posted by BannerBoy360 View Post
    if you are in a CAP then go to the park editor. this means that when you do the trick straight after if you can, you only have to move the bumpers a small bit and you are able to put less key markers down on a clip. its explained properly at the start of this guys vid but dont do the whole free play then back to carreer cus that doesnt work, go into object dropper.
    Yeah. Another way to get smaller timeline in CREATED PARKS, is filling both meters: Terrain meter and Props meter. Then it gives you maximally 36second timelines. In my opinion 30 seconds is optimum lenght for timeline.
    So...if you find out that your timeline is going over 40 seconds in CAP, check out if your terrain meter and/or props meter isn't full and fill them =)

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