This is the exact Skate 2 Master List we had going before the game came out. I figured that in light of everyone complaining about anything they can possibly think about, let's get something a bit positive around here. Everything bolded is something that is either now in the game, or is irrelivent because of another feature that does the same thing/something better. Hit the bottom of the last post for my impressions.
Tricks: Anything related to tricks and how they are done in the game.
· When in vert ramps, be able to catch your flip tricks with your hand to make a smooth, more realistic animation. Do this by pressing and holding one of the grab buttons while your trick is flipping perhaps.
· Less air in vert - Real people can't really fly 15 feet out of them, land and then fly 15 feet off the other side consistantly. The hang time in the pipes is also a bit over exadurated.
· Longer stalls - no reason for a board slide turned stall to make you fall off if held for too long, Just stop counting points after a certain amount of time. Tailslides and lipslides would be better if held longer as well, let the player get off when he wants, but stop counting points after a while.
· The ability to grab while stalling
· Flatland tricks, commonly referred to as "Rodney Mullen" tricks. Nothing too crazy is needed, just a few basics at least such as caspers, primo etc.
· Darkslides - People want their darkslides a lot.
· Tricks: Impossible, Haslam flip, Dolphin flip, Japan air, Madonna, Judo, Airwalk. Boneless, No Comply, Hand plants and variations, lay backs.
· Variation in the speed of flip tricks
· Drop ins - to make halfpipe and mini ramp skating better, allow people to drop in as they would in real life rather then just rolling slowly.
· The ability to "catch" your tricks at any point in its rotation. This would also allow for an "expert" difficulty in the game where all tricks need to be caught in order to land.
· Let people 360 shuvit out of nose/tail slides. I'm not sure why this isn't possible in Skate 1, but it's a realistic trick.
· Tresouta sauce! If you don't know what that means, it's the ability to do 360 flips out of any type of grind.
· Be able to get into fakie stance at any time instead of having to 180 first, and then hold a grab or ollie to trick it into not moving your feet back into place.· Late flips while playing SKATE. Also for players who know more about skating, stance and direction should be included as well.
· Pumping on kinked rails - so the board doesn’t leave the rail and automatically spin your character to land the trick, only to land back on the same rail.
· Be able to revert while stationary.
· The ability to revert more or less then 180 degrees. Some people land their tricks after spinning only 100 degrees or so and then revert the rest. At the same time, some people like to 360 revert out of tricks.
· The ability to grab during grinds (ex. Crail slides)
· Have the board flip independently from the skaters body. If you do a backside 180 and a 360 shuvit, the board ends up spinning 540 because it moves relative to the feet. This would also allow body varials
· Be able to pop out of grinds at a significantly reduced height - It looks funny when you can ollie a foot above the rail out of a grind, especially from a board slide. Also, this would allow you to do tricks without jumping up above the rail like in real life.
· The ability to use your buddies board. This would allow for board switching in the middle of tricks on mini ramps and such. You know you loved to see doubles runs on TV where everyone's switching boards mid run! haha.
· More descriptive tutorials/trick book for those who don't know as much about skateboarding. Certain tricks (ie. bluntslides) have similar stick movements, but the approach is different then other tricks. Perhaps a video of the trick being done would help.· The ability to do any trick without popping from the grind first. Instead of jumping up a foot or so above the rail to trick out, be able to do very quick flips out of grinds without olliing off first.
· Be able to hold variations of flip tricks such as 540 flips, 360 double flips etc.
Create a Skater: Everything related to C-A-S
· Be able to choose the colour of grip tape/bolts
· The ability to turn any hat backwards, sideways, or any other direction you can think of.
· Change the height of your character
· Face mapping a la Tiger Woods games. Should work for both systems now that PS3 has the PSEye.
· More facial features/expressions - Let him/her express pain when they fall or joy when they land a nice trick.
· More elaborate pants stock - There was a severe lack of clothing that covers the bottom half of your body in the game, while there were tons of shirts. I'll be looking for black cargo shorts in Skate 2!
· More accessories such as headphones, sun glasses, chains, necklaces, arm bands, bandana ect.
· More hairstyles - There really weren't enough in the game, and a lot of people were stuck with a character whose hair doesn't really resemble them too much. Being able to change the length of a preset haircut would also go a long way.
· Female Skaters - Girls want to play as girls... and so do some guys.
· Visible damage in game - scrapes, bumps, and cuts. Nothing that would affect gameplay though, and these would go away after a short period of time.
· Real wear and tear - board gets scratched in real time, breaks after a while from a large drop. Just respawn the board after a snap though rather then making you buy a new one... or maybe it can, but the Skate deck you get at the beginning is unbreakable so you don't HAVE to buy new boards if you are low on cash.
· More sponsors: Darkstar, DGK, Element, World Industries, Blind etc.
· Adjust the tightness of clothing. Perhaps a slider from 0-100.
· Change the colour of clothing. Ever find that style of pants/shorts you really liked, but there just wasn’t the colour you wanted them in? I did.
· Different skating styles (more then 3) that effect the way your character does tricks. I.e. Slightly different animations for different styles.
· More taunt animations - Can use diagonals on the D-pad to add in 4 more. Being able to choose and map them would be great.
· Layered Clothing - The option of wearing an unzipped hoodie, with another in- game shirt underneath.
Create a Whatever: Anything else that could be created by the player in the game.
· Totally Customized decks with picture mapping. Take any picture off your HDD and put it onto the bottom of your board. If this works, another cool feature would be to allow deck sharing (or purchasing perhaps) online, so you can sell/trade decks with a friend if you want to. OR -
· Layered create a deck - Use layers of pre-made designs to create your own, Need for Speed style.
· Create a Spot - be able to place a piece of plywood or two to make some places more Skate friendly. Nothing huge though.
· IF there will be create a park, put it into the story line so that your character can design it once he turns pro. That way it has more meaning to the player who gets to open their own park
· Create a Shoe - Use layers of pre-made designs to create your own, Need for Speed style.
Camera/Skate.Reel: Anything related to filming your character.
· Pre-trick camera set up. You can set a camera(s) anywhere near the spot you want to hit so it will film you like a real person would. Since people cant jump off the stairs with you and still hold a camera nicely, they usually find a nice spot 3/4ths of the way down the stairs or so and film from there, so having that option would be nice and realistic.
· Free range camera. Basically meaning your camera is everywhere all the time. You can put the camera anywhere you want, 360 degrees around your character in Skate.Reel. This way you can get any angle you could possibly want or need. There would still be presets for those without the time or knowledge of using a camera though of course.
· The ability to zoom in and out with the Skate.Reel cameras.
· Allow players to become cameramen. People want to roll around behind their friends and film a nice line; it would be great fun for people who enjoy filming a lot. You would have to get your friends permission to post it up, and if you do there would also be a caption to say who skated and who filmed it.
· Video editor recording longer then 30 seconds. A minute or so should do fine.
· The ability to cut multiple clips together to make one longer video.
· In Skate videos, you will often see a banger repeated once or twice from multiple angles since there is often more then one cameraman when filming a video part. Therefore, the ability to play your video from different angles more then once in the same Skate.Reel clip would be great to have.
· More slots for videos and pictures both online and on the hard drive - If you've seen the forums since the game released, you can tell that people really like to share their footage, and with only 3 video slots you often have to delete something you liked. It'd be great to up the number a bit online, and I don't see why there is a limit on how much you can save on your HDD for later use. I know a lot of people would pay a small fee to increase the amount of space they could have.
· The ability to put a song (from the game) into your Skate.Reel replays.
· Have the ability to save video replays as actual video clips (avi, wmv, or whatever format) to the hard drive. That way we could easily transfer videos to a PC for further editing.
· The ability to load other replays while still in the replay editor rather then having to go back to the main menu.