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Thread: The Park builders thread for Tip's, Tricks, and Ideas!!!!!!!!!!!!

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  1. #1
    Blazing a Trail xRiverKing's Avatar
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    Quote Originally Posted by briden View Post
    Quick vid showcasing the merged flatbars, then one where i removed the ground pad, then I copy-pasted the spot and levitated it to see it from the side.




    Park link: http://skate.ea.com/gallery?contentT...itemId=1658331
    Omg.. wow

    Edit: I can't seem to figure it out either, please elaborate?
    Last edited by xRiverKing; 05-03-2011 at 12:13 PM.

  2. #2

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    Quote Originally Posted by xRiverKing View Post
    Omg.. wow

    Edit: I can't seem to figure it out either, please elaborate?
    ok I think i got it now I will try this and let you know but place ramp and the snap pad to the top of ramp like in the last shot then place droppable then delete pad piece let the droppable fall into place go to options and undo it might put pad back that you deleted but wont move the droppable and put the pad back and abbra cadabra

  3. #3

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    Quote Originally Posted by LanceForLife View Post
    ok I think i got it now I will try this and let you know but place ramp and the snap pad to the top of ramp like in the last shot then place droppable then delete pad piece let the droppable fall into place go to options and undo it might put pad back that you deleted but wont move the droppable and put the pad back and abbra cadabra
    doesn't work that way

  4. #4
    Fluckit Master briden's Avatar
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    Alright, I figured out my own way, can't get it EXACTLY like the original video, but my way works just as well. Here goes, tutorial with Pictures.



    The featured droppable object is the Ramp. I have replicated the glitch with other droppables, the key factor is that they must be able to fit INSIDE of a ground pad, any size (including mega, so big stuff will work too).



    First things first, make sure Collision is turned OFF. You need to start with your desired droppable object sitting on a ground piece (Let's call this PAD1). You should take time right now to orient the piece and the droppable to how you want the droppable to end up (in this case, two flatbars). This can be done later, but it saves time and effort to figure it out ahead of time.



    You now need to create a new pad that will be larger than the droppable object (full size ground pad works for the Ramp, let's call this PAD2). Place the pad so that it completely envelopes the droppable, and PAD1 should be sticking out a little bit from any side, so that it can be easily selected for moving later on. The droppable is now inside of PAD2.



    Create a new ground piece big enough to support the droppable, and able to keep the same orientation if you were to flip your object over (this will be PAD3). Place it where you feel the top of the droppable will stick out in the finished piece. This may end up being a game of guess-and-check, since I have experienced a few earthquake moments in this step.



    Flip over Pads 1,2,3, and the droppable all at once. The droppable should fall a little ways out of Pad 2 and land on Pad 3.



    Now, you will move Pad 1 down towards the droppable, far enough so that when flipped back to the original position, the droppable will once again rest on Pad 1 and stick out as much as you desire. Flip over Pad 1, Pad 2, and the droppable to see where it ends up. Again, this can be a guess-and-check process. Pad 3 is of no use anymore.



    Now drop it into your favorite CAP or start from scratch.

    Quote Originally Posted by momadaddy View Post
    i mostly play with myself now

  5. #5
    Halcyon emericaridr11's Avatar
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    Wild briden!

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    Inna Check-Mate State Antwan's Avatar
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    Im going to mess with that right now..
    good shit man.

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    Fluckit Master Ayreon's Avatar
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    anyone got a good list of ungrindables?

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    Awful Awfuls! OGBMX420's Avatar
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    Quote Originally Posted by Ayreon View Post
    anyone got a good list of ungrindables?
    A lot of the world terrain ( i think thats what it is im a little baked right now) upside down is ungrindable , I ll give u some picks when psn is up
    create it and skate it !

  9. #9
    Fluckit Master briden's Avatar
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    Messed around a bit trying to polish my efforts, using two droppables in one pad and constraining all movement.
    Like the stock manual pad but wish it was a little thinner?

    Blown-out view from the top with pad removed

    bottom view






    Quote Originally Posted by Ayreon View Post
    anyone got a good list of ungrindables?
    http://skatefluckit.com/showthread.php?t=6504
    Lots of good info in this thread, too much to copy-paste.
    Quote Originally Posted by momadaddy View Post
    i mostly play with myself now

  10. #10
    Awful Awfuls! OGBMX420's Avatar
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    Quote Originally Posted by briden View Post
    Messed around a bit trying to polish my efforts, using two droppables in one pad and constraining all movement.
    Like the stock manual pad but wish it was a little thinner?

    Blown-out view from the top with pad removed

    bottom view








    http://skatefluckit.com/showthread.php?t=6504
    Lots of good info in this thread, too much to copy-paste.
    that would make a sick sub box !!!!
    create it and skate it !

  11. #11
    Resident Fruitbooter Roccityroller's Avatar
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    Oh woorrrd?
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    Inna Check-Mate State Antwan's Avatar
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    The full size pad works for the ramp..
    what does that mean? Haha
    I'm lost can't get this shit going

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    Fluckit Master briden's Avatar
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    Quote Originally Posted by Antwan View Post
    The full size pad works for the ramp..
    what does that mean? Haha
    I'm lost can't get this shit going
    The ground pads come in three different sizes. The Ramp droppable I was using fits inside of the biggest one, you can see it in the pictures. Other droppables fit into smaller pads, and some (the slide, for example) only fit inside the Mega objects.
    Quote Originally Posted by momadaddy View Post
    i mostly play with myself now

  14. #14
    Awful Awfuls! OGBMX420's Avatar
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    can use any prop then ? seems like a lot of work for one rail but if u could figure out how to put them in outher objects like stairs then u hit the jackpot LOL
    create it and skate it !

  15. #15
    Blazing a Trail xRiverKing's Avatar
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    Great job Briden, worked like a fucking charm!!

    Can't wait to see this being ripped up, awesome find

  16. #16
    Fluckit Master briden's Avatar
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    Quote Originally Posted by OGBMX420 View Post
    can use any prop then ? seems like a lot of work for one rail but if u could figure out how to put them in outher objects like stairs then u hit the jackpot LOL
    As far as I know, yes, all props will work. Some of course will be more glitchy than others, but this could be worked around by constraining movement with more ground pads. I only got to dick around for about an hour before class, but tonight I'll put in some work and get some ideas flowing.
    Quote Originally Posted by momadaddy View Post
    i mostly play with myself now

  17. #17
    better than you i am a snail's Avatar
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    i am going to have so much fun with this prop thing

  18. #18
    Awful Awfuls! OGBMX420's Avatar
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    Quote Originally Posted by briden View Post
    As far as I know, yes, all props will work. Some of course will be more glitchy than others, but this could be worked around by constraining movement with more ground pads. I only got to dick around for about an hour before class, but tonight I'll put in some work and get some ideas flowing.
    sucks for me ! your on 360 right ? some more pics would help
    create it and skate it !

  19. #19
    Fluckit Master briden's Avatar
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    Quote Originally Posted by OGBMX420 View Post
    sucks for me ! your on 360 right ? some more pics would help
    Yeah I'm on 360, how far along in the process do you need more pics?
    Quote Originally Posted by momadaddy View Post
    i mostly play with myself now

  20. #20
    Diligent Note Taker Boxerman08's Avatar
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    damn Briden, that's an amazing find! the CAP can now be that much more creative by merging droppables with the ground. too sick!

  21. #21
    Amateur Flucker sk8goat's Avatar
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    good job! thanx for the info

  22. #22
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    Thought id post this I just found it out. When a object is red u can change color/style just move cursor over on to it and push select. Don't click on it and it will work
    www.youtube.com/IstabbeDaman


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    Quote Originally Posted by rzrfvr View Post
    CAP is a monster and not everyone can learn all the tricks just like the graphics creator.
    Quote Originally Posted by Wiltzuh View Post
    I skate unrealistic in real life...i just learned ungrindables at my local park !

  23. #23
    Yes You Can! MrSnomtn's Avatar
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    Be on the lookout for cool spots, even if you cant skate them. Take a pic or sketch it. I see so much cool stuf in the car... then when i get home i forget about it

    anyone else think this needs a stickie?
    Last edited by MrSnomtn; 01-28-2012 at 04:30 PM.

  24. #24
    Blazing a Trail
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    Quote Originally Posted by MrSnomtn View Post
    Be on the lookout for cool spots, even if you cant skate them. Take a pic or sketch it. I see so much cool stuf in the car... then when i get home i forget about it
    I agree with this, as a matter of fact the park I'm working on now is inspired by something I seen in real life. It now looks nothing like what I saw but it kicked off the park which lead to other ideas.

    Another idea I've been playing with is grabbing my older parks and re-doing them with new idea's I may have.

  25. #25
    Yes You Can! MrSnomtn's Avatar
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    Question

    Anybody got any recommendations for the edges of parks and overall ambiance?

    also, this thread needs a stickie

  26. #26
    Seeing the Light
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    Default help

    how did you select the object inside the ramp i can get it to your put up VIDEO OR EXPLAIN BETTer

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    Fluckit Master briden's Avatar
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    Quote Originally Posted by shrednbunch View Post
    how did you select the object inside the ramp i can get it to your put up VIDEO OR EXPLAIN BETTer
    I zoomed in inside of the big pad and just kept highlighting until it registered. I've never had a real problem with it, to be honest. BUT if you're on xbox, it might be easier to use the cache clearing glitch and just place a pad onto an item.
    Quote Originally Posted by momadaddy View Post
    i mostly play with myself now

  28. #28
    Yes You Can! kieran's Avatar
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    i know this is late to post on this thread,but how do you make curved stairs,so get inner on on side and wider on the other?(it wound be much help)

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    Look Mom! Over 8,000 Chat Posts! blitzkow's Avatar
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    Quote Originally Posted by kieran View Post
    i know this is late to post on this thread,but how do you make curved stairs,so get inner on on side and wider on the other?(it wound be much help)
    pic plz dont know what you are talking about

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  30. #30
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    Hello, folks! If you have a suicidal mood I have interesting idea for you, would you be so kind o read this article about some interesting tips that will make you feel happier. Follow the link http://bigessaywriter.com/blog/why-s...ou-to-be-funny

  31. #31
    Look Mom! Over 8,000 Chat Posts! blitzkow's Avatar
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    Quote Originally Posted by briden View Post
    Alright, I figured out my own way, can't get it EXACTLY like the original video, but my way works just as well. Here goes, tutorial with Pictures.



    The featured droppable object is the Ramp. I have replicated the glitch with other droppables, the key factor is that they must be able to fit INSIDE of a ground pad, any size (including mega, so big stuff will work too).



    First things first, make sure Collision is turned OFF. You need to start with your desired droppable object sitting on a ground piece (Let's call this PAD1). You should take time right now to orient the piece and the droppable to how you want the droppable to end up (in this case, two flatbars). This can be done later, but it saves time and effort to figure it out ahead of time.



    You now need to create a new pad that will be larger than the droppable object (full size ground pad works for the Ramp, let's call this PAD2). Place the pad so that it completely envelopes the droppable, and PAD1 should be sticking out a little bit from any side, so that it can be easily selected for moving later on. The droppable is now inside of PAD2.



    Create a new ground piece big enough to support the droppable, and able to keep the same orientation if you were to flip your object over (this will be PAD3). Place it where you feel the top of the droppable will stick out in the finished piece. This may end up being a game of guess-and-check, since I have experienced a few earthquake moments in this step.



    Flip over Pads 1,2,3, and the droppable all at once. The droppable should fall a little ways out of Pad 2 and land on Pad 3.



    Now, you will move Pad 1 down towards the droppable, far enough so that when flipped back to the original position, the droppable will once again rest on Pad 1 and stick out as much as you desire. Flip over Pad 1, Pad 2, and the droppable to see where it ends up. Again, this can be a guess-and-check process. Pad 3 is of no use anymore.



    Now drop it into your favorite CAP or start from scratch.

    Hey Briden i found an easier way to do this ,xbox only, if you uninstall the update you can merge props with pads

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  32. #32
    Blazing a Trail ay platypus's Avatar
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    This is true but you have to merge the pad with the prop not the other way around which means you would have to put the props in before you properly start work on the park.
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    Look Mom! Over 8,000 Chat Posts! blitzkow's Avatar
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    Quote Originally Posted by ay platypus View Post
    This is true but you have to merge the pad with the prop not the other way around which means you would have to put the props in before you properly start work on the park.
    not necessarily. you can put all the pads and what-not in the park then add the props.

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  34. #34
    Fluckit Master briden's Avatar
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    Quote Originally Posted by blitzkow View Post
    not necessarily. you can put all the pads and what-not in the park then add the props.
    He's saying that you can put a pad into a prop, but not the other way around. You still need to add constraints to keep it from earthquaking.
    Quote Originally Posted by momadaddy View Post
    i mostly play with myself now

  35. #35
    Fluckit Master Ayreon's Avatar
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    i heard there was a nice castle cap.
    someone link me that shit

  36. #36
    Yes You Can! kieran's Avatar
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    Quote Originally Posted by Ayreon View Post
    i heard there was a nice castle cap.
    someone link me that shit
    i can sense sarcasm,but if not,do you mean sk8tatters?
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  37. #37
    Fluckit Master Ayreon's Avatar
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    I know he makes sick parks so probably. Someone was just talking about it over the mic a bit ago. i also posted the idea in this thread a few weeks ago

    edit

    searched his profile. found it
    Last edited by Ayreon; 02-16-2013 at 08:37 PM.

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