only thing which could improve the current park creator, would be the ability to edit your parks during a session
only thing which could improve the current park creator, would be the ability to edit your parks during a session
rvrfvr pretty much nailed it,the bottom line's gonna be profitability with any developer.
how to balance a new game to keep us guys in the community happy and appeal to the masses is gonna be the most interesting part of all this.
havent read all replys but..
the way the flickit system works...is 100%...
the controller and the system cant really process more specific details and pressure at the speed the tricks need to be performed at..
so...
flickit...controls....are done...fine..they work....
the next skateboard simulator needs to look like a simulator....
the models for 1-3 are good but also resemble clay models....
i understand the game cant handle better graphics but it could be worked out with a new engine...
the game needs to play out like a version of red dead or dead rising....
challenges / sessions / hook ups / meeting / mag covers are all things that should be timed events...
be here or miss the fuck out...like real life...
red dead because skateboarding in a day-in-a-life sense actually fluctuates constantly...
random events like pro sessions / bumping into filmers / bets / diy set ups....all that stuff happens on the fly like in real life...
oh and i really like the idea of getting a phone call to go to the warehouse for new cloths and shit...
like thrashers warehouse / park....its kinda the same thing as having a shop for a home base sorta like s1....
omni..
you could save diy set ups in s2 and share them on the net...and online session with friends...
no one really gave a shit though....sad....
SUPPORT YOUR HOMIES...
I know mark the sith works for ea, so maybe he could help you out someway....