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Thread: Hi from crea-ture studios Montreal

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  1. #1
    Amateur Flucker
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    A very warm welcome Dub, everyone is buzzing about what you guys are creating. Would you prefer it if we post out ideas on here or should we email you or send them as messages via Facebook or Twitter ?

  2. #2
    FLuckin Mod Demzilla's Avatar
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    Welcome welcome dub and crew...

    Very excited about the project...
    Only suggestion today is keep twitter Facebook and the site updated as often as you can.
    Every little picture gives us something to drool over while you guys can stay undistracted and worry about the task at hand...
    Its the little thing that keep us going...like slappys on curbs haha..

    Also...
    Everyone here is at your service.

    Seriously.
    You'd be amazed at what this little community is capable of.
    Coughskate3cough




    Speaking Of....

    Hey everyone.
    When we get enough info to really sink our teeth into, I say we slowly merge our skate sections with project session discussions. until then Lets give these guys some breathing room and keep our hope contained In our current project session thread.

    Long way to go before we get to the kick starter...


    FUCKING JUICED!!!!
    SUPPORT YOUR HOMIES...

  3. #3
    Blazing a Trail bengrover's Avatar
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    Welcome! If you can't tell, everyones stoked on this.

    Excited to watch this develop. Pretty sure you'll have your Kickstarter backed from the dudes here alone. Pumped.

  4. #4
    Blazing a Trail
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    do you all have a website and where did the fluckers find you all?
    L8 Media

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  5. #5
    lurk king Muhzzy's Avatar
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    Glad you stopped by! So stoked to see more info in the future. We'll be supporting you the entire way. Also, thanks for the T-Shirt (i won it on Twitter haha)
    Quote Originally Posted by Cuztard View Post
    Keep Rolling...I am.

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  7. #7
    Stopped Pushing Mongo
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    Welcome to fluckit! Glad to have you on here. Can't wait to see the progress of this game, should be really sick by the end!
    [1:16:07 AM] Coast: guys...
    [1:16:12 AM] Coast: im pansexual

  8. #8
    Blazing a Trail
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    Thanks emmit. I saw a few parts of the trailer I love the early 2000 feel to it especially with that ps2! The gameplay that comes up looks so much like a lot of the video footage from back in the day I really dig this game I am hella excited for it.
    L8 Media

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  9. #9
    Der Mohn Tintenfisch PoppySquidJr's Avatar
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    Love seeing you here, made my morning. I'm beyond excited for 2016, extreme sports indie games are coming around for something killer.
    The artist formerly known as Luft

  10. #10
    Project: Session Team
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    Hi all!
    Wow thanks for the welcome! Everybody here is super excited but almost anxious at the same time! We wish we could do all requests!
    Honestly, this place is a gold mine for us! It really looks like you guys will definitely get exclusive info: P and this Idea box is really great! I will jump in right after this post is submitted!
    To give you bit more information about Project: Session, I wanted to start with the overall vision of what we have in mind as a game. P: S is going to be an iterative process, a game in constant evolution in which you will definitely have a chance to be part of.
    Many good things can come with it but patience must be part of the journey
    We are making games differently. First, we are not aiming at making a Project: Session sequels in the future, simply cause as long as the game will create traction, we will develop and expend on it.
    This means adding more spots, cities, tricks, gear, features etc. we won't make you wait 2 years to sell you pretty much the same game another time with a different texture set.
    By doing so, another good side is; you will probably have earlier access to it!
    But! (There is always a ‘’but’’…) we are sadly not aiming at making an open world, at least not at the beginning. We like to think quality over quantity. If I could make analogy of project session, it would be; we are a hand full of fine grain rather than a rock quarry
    Our energy is on doing smooth tricks on sick unique spots with as high animation quality as we can to make sure your real reward is the closest to the satisfaction you would get when landing your trick in real-life. The concept of P:S is to bring forward the feeling of skateboarding videos and the whole spirit that comes with it. To us, skateboarding is also camping specific spots working hard to get that single trick or rip sick parts even if it takes 6 hours in the simple goal of having a great shot on tape and not particularly pushing around endlessly until you find a crispy spot. :wink:
    Reality is, we are not an army like EA and it’s actually something we are quite proud of. We are still totally free to make our own decisions without being crushed by soulless business men putting profit first.
    Thanks a lot for your support and be patient, you should get lot more inside the next month about Project: Session and we really hope you will like the concept!


    oh and by the way, we do plan on shipping on ps4 right after or at the same time than PC :P

    Thanks!

    -dub

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